The Saint is the second omnibus novel in the Gaunt's Ghosts series and is written by Dan Abnett. :) What began as a simple recovery mission becomes an epic road trip, culminating with a mountain battle against thousand of enemies. The title of the novel is part of an old Imperial proverb; After the gruelling events on Jago, the Tanith First is removed from active service for the first time since its founding and sent to Balhaut to perform garrison duties. She fought side by side with a number of legendary warriors, incl… New omnibus edition containing the complete second Gaunt's Ghosts story arc, including the novels A number of them go as far as turning to petty crime and other bad habits to amuse themselves. It includes the four novels, Honour Guard, The Guns... Free shipping over $10. The prisoner insists that he wishes to help the Imperium, but this claim is met with speculation by Gaunt. Gaunt's Ghosts: The Saint A Gaunt's Ghosts Omnibus From a deadly trek across a fallen world to the defence of a holy city alongside Saint Sabbat herself, this second Gaunt's Ghosts collection contains four novels of classic Astra Militarum action. It was inspired by the Sharpe series of books written by Bernard Cornwell.. As of 2019, the series spans 16 novels which document the efforts of the Tanith First, a highly skilled yet unappreciated light infantry regiment of the Imperial Guard, during the Sabbat Worlds Crusade. However, much of Sin's Infardi horde has pulled back into the hills; leaving the Ghosts with no choice but to fight the heretics while at the same time fighting the elements and navigating the unfamiliar terrain. The Gaunt's Ghosts series is one of the best Warhammer 40k novel series out there. Needless to say it's a good book I like it better then the first Omnibus although to give you far warning the ending left me sobbing. Their battles are normally against the forces of Chaos, although they briefly face orkson Typhon Eight.

© Copyright Games Workshop Limited 2020. Up until Guns of Tanith the Ghosts are mainly pitted against heretical rebels armies, but on Phantine and in most of the campaigns following it they face the well-trained and elite Blood Pact. The Warhammer 40K universe is an unforgiving and inhuman place, but these are humans at their best and their worst. And what information does the traitor general know that prompts the enemy to openly assault an Imperial stronghold? Gaunt's Ghosts is a Warhammer 40,000 novel series written and edited by Dan Abnett and published by the Black Library. The book is the second omnibus and four novels in one. The only chance of victory lies with the Ghost's as they must make a suicidal behind enemy lines mission. The situation in the Mons is grim; desertion is high, morale is low, and most of the Imperial soldiers are inexperienced grunts. Even worse is the fact that the enemy has spread into the very fabric of the city, appearing out of nowhere to battle the ambushed troops.

The forces of good and evil have locked horns on a world where trench warfare rules. Although Gaunt is the primary character, the perspective from which the novels are told shifts regularly to encompass a wider view of events – it is usually told from the Imperial point of view, though the perspective is occasionally seen through the eyes of antagonists.

The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose… to decapitate the Imperial command structure with a single blow. HONOUR GUARD ----------- Honour Guard begins at the end of a city fight. Gaunt has been disgraced and is sent on his final mission: a trip to recover the remains of a saint. Enabling JavaScript in your browser will allow you to experience all the features of our site. As usual, Dan Abnett's writing is top notch, contains great combat scenes, deep characters and sharp dialogue - everything you need for a good sic-fi (or indeed any) story.

With countless fanatical soldiers and foul warp-beings standing between the rescue team and their target, Gaunt and his men must not only fight for their lives, but also resist the corruption of Chaos that threatens to overwhelm them.

The Fifth Crusade Army, led by Lord-General Van Voytz, finally advances to reclaim Gereon from the forces of Chaos after over two thousand days of brutal occupation. For 101 years, the Saint waged war against the forces of Chaos, with her army growing in size from simple colonial regiments to include pilgrim armies, the White Scars and Brazen Skulls Chapters of the Astartes, and her own Sisters Militant. The first is The majority of the Crusade force is deployed to assault the coastline fortifications known as K'ethdrac'tt Shet Magir, an action which the newly inducted Dalin Criid participates in as part of an RIP (Retraining, Indoctrination and Punishment) detail. Gaunt’s Ghosts: The Saint Omnibus (PB) £15.00 £ 12.15 19% OFF! The Founding omnibus will take you through the first three installments of the Sabbat World Crusade that Gaunt and his Ghosts are campaigning in. Gaunt's Ghosts is a series of military science fiction novels by Dan Abnett, set in the Warhammer 40,000 universe.

Ghosts (non-specific worlds) Colonel-Commissar Ibram Gaunt . Certainly this is true in the cases of some of the ex gang members. The Ghost's must adapt to these new conditions, or face death at the face of the overwhelming amount of enemy artillery. A Warhammer Age of Sigmar novel tying in with the hugely successful Warhammer Underworlds game.Ghur ... The story arc follows the First & Only from warzone to warzone of the Chaos-infested Sabbats World system fighting enemies in many guises and shapes.

I didn't play the Warhammer 40K board games until after I read these stories. Gaunt is shocked to learn that the Tanith First has been disbanded and merged with an under-strength regiment; the 81st Belladon.

You can unsubscribe at any time Which is often a disappointment to me (being female myself). The regiment is taking part in the campaign to capture the ancient step-city Sparshad Mons, occupied by the Blood Pact and disturbingly warped nocturnal predators.



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